Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:03.128944 |
Stdout |
Using test set: GL_ARB_depth_buffer_float Testing GL_DEPTH_COMPONENT32F - no stencil. Testing GL_DEPTH32F_STENCIL8 Probe color at (1,1) Expected: 0 0 0 Observed: 127 127 127 |
Stderr |
SWR detected AVX2 vert shader 0x7f79fd224000 frag shader 0x7f79fd222000 vert shader 0x7f79fd220000 frag shader 0x7f79fd21e000 fetch shader 0x7f79fd21c000 vert shader 0x7f79fd21a000 frag shader 0x7f79fd218000 vert shader 0x7f79fd056000 frag shader 0x7f79fd054000 fetch shader 0x7f79fd052000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-clear-formats GL_ARB_depth_buffer_float stencil -auto -fbo |
dmesg |